Into the Wild (KingMaker AP)
Overland Movement
Characters covering long distances cross-country use overland movement. Overland movement is measured in miles per hour or miles per day. A day represents 8 hours of actual travel time.
Exploring territory involves much more than simply walking or riding through an area. The party is assumed to be making measurements, sketching terrain, noting local flora and fauna and looking for natives and landmarks. It takes much more time to explore than to travel.
A map hex is just under 7 miles on a side. Hexes are 12 miles from the center of one to the center of the next. This means that each hex is approximately 125 square miles in area.
Exploring (Time to fully explore 1 map hex):
Party Speed | Plains | Forest or Hill | Mountain or Swamp |
15 feet | 3 days | 4 days | 5 days |
20 feet (Cart) | 2 days | 3 days | 4 days |
30 feet (Encumbered horses/ponies) | 1 day | 2 days | 3 days |
40 feet (Ponies) | 1 day | 1 day | 2 days |
50 feet (Horses) | 1 day | 1 day | 1 day |
Walking:
A character can walk 12 miles in a day.
Riding:
Light horse | 5 miles per hour | 40 miles per day |
Light horse (175–525 lbs.) | 3-1/2 miles | 28 miles |
Heavy horse | 5 miles | 40 miles |
Heavy horse (229–690 lbs.) | 3-1/2 miles | 28 miles |
Pony | 4 miles | 32 miles |
Pony (151–450 lbs.) | 3 miles | 24 miles |
Dog, riding | 4 miles | 32 miles |
Dog, riding (101–300 lbs.) | 3 miles | 24 miles |
Cart or wagon | 2 miles | 16 miles |
Terrain Modifiers
Type | Highway | Road or Trail | Trackless |
Desert, sandy | ×1 | ×1/2 | ×1/2 |
Forest | ×1 | ×1 | ×1/2 |
Hills | ×1 | ×3/4 | ×1/2 |
Jungle | ×1 | ×3/4 | ×1/4 |
Moor | ×1 | ×1 | ×3/4 |
Mountains | ×3/4 | ×3/4 | ×1/2 |
Plains | ×1 | ×1 | ×3/4 |
Swamp | ×1 | ×3/4 | ×1/2 |
Tundra, frozen | ×1 | ×3/4 | ×3/4 |